Battletech House Rules

These rules are designed to provide some added flavor to the existing Battletech game. I recommend them for specific scenarios or for on-going campaigns. For general Battletech game play, I use the standard Battletech rules as printed.

Rules for Specific Units

A number of the Battlemechs and vehicles in the technical readouts published by FASA have various advantages and disadvantages listed in their descriptions that are not reflected in any game mechanics. These rules provide a way to model those effects on the Battletech playing field.

3025

3026

3050

Carrying Capacity

The Battlemech carrying capacity listed in the Battletech master rules absurdly small. In my campaigns, I usually raise the carrying capacity of a battlemech to 10% of its total weight in each arm.